I think I've got things set about how I want them now. Very soon I will be starting in actually creating the assets. The more I got into it the more I thought about locations for the camera for the images below. The only proxies that I haven't created yet are trees. But I figure I'll create them as I go and see how much of a variety I want.

Again, I will note that all visible textures are being borrowed from the Unreal Engine.


New Environment

So far I haven't left the proxy/concept stage of things. Everything is subject to change. :p I'm open to constructive suggestions and comments.

All textures within the following images are being borrowed from the Unreal Engine. In the final piece I will have created all visible textures.